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Pokemon Pocopia Video Game Fever: More than 2 Million Copies Sold in Just Four Days - Yahoo News

Pokemon Pocopia Video Game Fever: More than 2 Million Copies Sold in Just Four Days - Yahoo News

The fever among fans of the adventures of Ash Ketchum and Pikachu for the new video game in the Pokemon universe strongly increased sales.This is Pokemon Pokopia, a spin-off that… Fever for the Pokemon Pokopia video game: More than 2...

Pokemon Pocopia Video Game Fever More than 2 Million Copies Sold in Just Four Days - Yahoo News

The fever among fans of the adventures of Ash Ketchum and Pikachu for the new video game in the Pokemon universe strongly increased sales.This is Pokemon Pokopia, a spin-off that…

Fever for the Pokemon Pokopia video game: More than 2 million copies were sold in just four days

A new video game in the world of Pokemon has developed a feverish business among fans of Ash Ketchum and Pikachu's adventures.

This is Pokémon Pokopia, a spin-off that abandons the dynamics of the classic fighting video game to become a life and construction simulator.In the game, Pokémon rebuild a world without humans as players explore and create communities in a Kanto-inspired region.

The title, released on March 5 only for the Nintendo Switch 2 console, was enthusiastically received by gamers and quickly became a viral phenomenon.

The impact was immediate: According to international media, the game sold 2.2 million copies in the first four days of its release and generated positive comments among fans on digital platforms.

Shares of the Japanese company (Nintendo) rose 9% in morning trading on Wednesday, March 6, boosted by expectations of the final trailer for the upcoming Super Mario Bros. Movie 2.

Analysts have interpreted the game's good reception as a positive sign for the company's portfolio of titles, which has faced criticism for a lack of notable releases for the new console.

The new video game represents a turning point in the Pokémon franchise, which has focused on battles between creatures for thirty years, as previously reported.

The protagonist of the story is a Pokemon of the Ditto species that transforms into a human to rebuild an abandoned town.

This relaxed and creative approach has led many players to compare it to Animal Crossing: New Horizons, another successful Nintendo life simulator that gained widespread popularity during the pandemic.

The release of the game was met with very positive reviews. On the specialized portal Metacritic, the title received 89 points, which is one of the highest ratings the franchise has achieved in its history.

Fans' enthusiasm was also reflected on social networks.American influencer Ashley Duncan wrote on social network X: "If you're looking for a mental break from the world, definitely get Pocopia, it's like therapy."

Analysts believe that the new name may becomeGames that can drive hardware sales significantly

In fact, some estimates indicate that Pokémon Pokopia could sell more than 10 million copies in its first year as long as demand continues and there are no issues with physical availability.

The effect would be similar to the phenomenon represented by Animal Crossing: New Horizons, one of Nintendo's biggest commercial successes in recent years.

The story is also showing its commercial strength.Last December, the company launched Pokémon Legends: ZA, a title in the main series that sold 5.8 million copies in its first week.

The game's success comes at a good time for the Nintendo Switch 2 console, which has enjoyed a strong commercial performance since its debut in June.

According to the company's official data, the device sold 10.36 million units in the first four months.units, more than double what the first Nintendo Switch did in the same period after its launch in 2017.

The positive trend continued at the end of the year.On December 31, the console has already collected 17.37 million units sold in the world market, according to data from Forbes.

This action explains why the success of Pokémon Pokopia has created expectations among analysts and investors about the growth of the game ecosystem of the console.

The video game sector is also facing external pressures.One of them is the effect of the rates promoted by the president of the United States, Donald Trump, which caused some companies to adjust the prices of their goods, according to Forbes.

Among the visible cases is Sony, which raised the price of its PlayStation console by US $ 50 last summer.

For its part, Microsoft has applied more than 20 percent increases to the various versions of the Xbox.

In contrast, Nintendo decided to keep the price of the Switch 2 at $450, although this is a significant increase from the launch price of the first Switch, which cost $300.

The company has implemented moderate increases in some accessories, increasing between 5 and 10 US dollars in the past year.

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